What's your predictions for FighterZ Super a.k.a FighterZ 2?

DBZAOTA482

High Class Warrior
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I know this is not real but I do agree with the overall idea of FighterZ having a sequel no earlier than Q2 2023.

Even though FighterZ is an amazing game overall, there's still room for improvement.

What do you think they will do?

Here's my predictions:

Mechanics
  • No autocorrect on autocombos
  • Autocombos aren't fully executable on whiff
  • Evasive vanishes at a cost of 2 ki gauges
  • Reduced tracking on superdash
  • Team-specific attacks
  • Quick tag-outs (assist buffer is longer)


Game Modes
  • Story Mode is much less grindy and battles are more challenging. RPG elements are fleshed-out.
  • Arcade Mode's difficulty curve is based on the AI actually playing better rather than having beefed-up stats. Mini-storylines for each character.
  • New game modes like Survival (select one character and fight infinite opponents till you lose), Trails (win fights under specific conditions), and Gallery (watch movies/cutscenes, play music, and look at artwork).
  • Rollback netcode for online play


New Characters
Gohan (Beast)
Raditz
Dabura
Caulifla (w/ Kale)
Toppo
Ganma 1 & 2

New Stages
  • Hyperbolic Time Chamber
  • Tournament of Power
  • Glacier
  • Red Ribbon Army Base


Others
  • All the canon characters return with few exceptions
  • 18 and Majin Buu receive moveset overhauls and are now on the good guy side of the roster
  • Certain characters now have alternate costumes
 
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